
Work Samples
Dual Beam Aiming Laser - Advanced 2
Modeled and textured using Maya and Substance Painter. Rendered in Marmoset Toolbag 4.
Night Vision Goggles
Modeled and Textured with Maya and Substance Painter. Rendered in Marmoset Toolbag 4.
Space Replication
This project focused on recreating a photo taken from the University of Idaho campus. Here I used Substance Sample to create tileable textures, 3DS Max for modeling, and Unreal Engine 5 for the lighting.
Knife Recreation
Modeled and rendered in Blender. Textured with textures created in Photoshop.