Work Samples

Dual Beam Aiming Laser - Advanced 2

Modeled and textured using Maya and Substance Painter. Rendered in Marmoset Toolbag 4.

Night Vision Goggles

Modeled and Textured with Maya and Substance Painter. Rendered in Marmoset Toolbag 4.

Space Replication

This project focused on recreating a photo taken from the University of Idaho campus. Here I used Substance Sample to create tileable textures, 3DS Max for modeling, and Unreal Engine 5 for the lighting.

Knife Recreation

Modeled and rendered in Blender. Textured with textures created in Photoshop.

More of my 3D art can be found on my ArtStation