
The Invisible Impact
A VR Experience
The Invisible Impact
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Step into the forest.
Become immersed in this stylized forest as a park ranger cleaning up an illegal campsite.
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Fix it.
From the brush, a deer approaches the campsite. It seems distressed by the changes that have occurred, but you have the tools to fix and improve the site.
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Take it with you.
Though our actions in nature may seem small and insignificant, they still have an effect. Upon seeing and experiencing this, the hope is that users will take this experience with them. Taking it out of the virtual world and into the real one, to make a positive impact on nature.
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Try it.
To try this experience you will need a Meta Quest VR headset (2, 3, or 3s) and a Meta account. This link will take you to a page where you can add an alpha version of this experience to your Meta library.
Pillbug Creations
Amber Nelson is a Senior in Virtual Technology and Design at the University of Idaho. She was responsible for Game Design, Coding, Scene Design, and Testing for The Invisible Impact.
Amber Nelson
Zoe Squires
Zoe Squires is a Senior in Virtual Technology and Design at the University of Idaho. She was responsible for Asset Modelling, Texturing, Animation, and Sound Design for The Invisible Impact.
Contact Us
the.invisible.impactvr@gmail.com